![]() ![]() The goal of /r/Games is to provide a place for informative and interesting gaming content and discussions. If you're looking for "lighter" gaming-related entertainment, try /r/gaming! Please look over our rules and FAQ before posting. Looking at some design choices of USG Ishimura or even Issac itself this would honestly make sense./r/Games is for informative and interesting gaming content and discussions. However, due to lack of proper rights, they transformed it into Dead Space and got rid of some similarities, that could have gotten them intro trouble. It's speculation, but it's possible that Visceral Games (EA Redwood Shores) was once developing a project that was suppose to be a sequel to System Shock 3. The publisher never confirmed whether it was working on System Shock 3, and declined to comment for this story. The Redwood Shores studio went on to develop Dead Space, a game with some uncanny similarities to System Shock - upgradeable attributes, scattered audio logs and a desolate space station overrun by monsters - but no conclusive evidence that the two games are related.Įxactly what happened on EA’s end remains a mystery. In 2007, the System Shock trademark went dead, abandoned by EA. That left EA with only the System Shock name, but no actual development rights. Looking Glass Studios closed in 2000, a year after System Shock 2's release, and the copyright to the series went into the hands of an insurance company. In hindsight, the deal only jeopardized System Shock’s future. "My thinking was it would force us to be married so it never would be that either party should be able to say we own that, we’re making the next game, screw you," Spector told the San Jose Mercury News last November. To create another System Shock game, you need both. Back when the original game was made, producer Warren Spector negotiated a deal in which EA got the trademark to the series, while the developers at Looking Glass Studios kept the rights. Then came a couple of unconfirmed reports in Shacknews and PC Gamer U.K., with the latter publication reporting that EA’s Redwood Shores studio was handling development.īut even if EA wanted to publish another System Shock, the company didn't have the rights to do so. First came a trademark application with the U.S. In 2006, a trio of rumors hinted that Electronic Arts was making System Shock 3. ![]()
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